Missions

Operational Environment Update
After completing the Iron Mine location up to five missions become available every 30 minutes. As the player gains levels the missions change and become more difficult. At a lower level the terror level is lower, at a higher level, the "minefield" mission won't appear. (only my observation) Missions seem to get harder every 5 levels (or maybe when a new area is unlocked? not sure), e.g. you get harder encounters with level 25 than with level 24. So when you can easily beat level 3-4 terror and still have stuff to upgrade, do this before getting more xp/finish an area. The missions will get harder, but the reward will not be better.

The mission rewards scale with your ranking points. Rewards will be increased when you reach 200, 800, 2000, 4000 and 7000 ranking points. At 7000 ranking points you have reached the max. amount of rewards.


 * Minefield or Bioactivity
 * Tap to destroy. Level 4 -


 * Terror level 1
 * Battle threat level low. Level 4 -


 * Terror level 2
 * Battle threat level minor. Level 8 -


 * Terror level 3
 * Battle threat level moderate. Level 10 -


 * Terror level 4
 * Battle threat level high. Level 10 -


 * Occupation
 * Turret battle


 * Intrusion
 * Hacking two 3 digit Dominator devices, requires 2[[File:Data_disk_19x19.png]] each try. Level 10 -


 * Hacking two 4 digit Dominator devices, requires 2[[File:Data_disk_19x19.png]] each try. Level 10 -


 * Hacking 2 bandits' direction finders or enemy radio communications interception equipment. Level 4 -


 * In pursuit of a spider-infestor
 * Fido down a wormhole minigame. Level 10 -